
Closed Alpha Patch Notes - Match Length

Balance Changes - Speeding Up Matches
We’ve been reviewing match telemetry and feedback from players around match length. We'll be making some adjustments to help matches resolve a little faster and more decisively:
Emergency Recall: Increased cast time to 3s (up from 2s)
Shield Generator: Decreased shield to 10,000 (down from 12,000)
Outposts & Bastions: Decreased overall damage
Bastions: Decreased soldiers needed to fully open Bastions to 100 (down from 200; matching Outposts' current value)
Siege Dozer:
Decreased soldiers needed for full capture speed to 100 (down from 200)
Increased building stun duration to 10s (up from 6s)
Fixes
Reduced frequency of announcer voice lines
Fixed issue where players could get stuck joining a match, resulting in a reconnect loop
Fixes for crashes and match stability“
Patch Information
Changelist: cl5857899bcShippingPr
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